MAI is looking for senior Unreal Engine developers to build medical education metaverse applications in VR. Our flagship product BodyMap is targeting the medical students and researchers and brings them together in the virtual world. We aim to deliver a modern, accurate and content rich toolkit to aid the exploration of the human body.
Responsibilities:
Designing, prototyping and development of new features with the design team
Project maintenance and performance optimizations
Feedback on technical solutions and systems within our products
We expect:
5+ years of professional experience with Unreal Engine 4 or other game engine
Proficiency in C++ programming language, networking and graphics optimizations
Good communication skills and time management
Strong mathematical skill set
We value:
Experience with Android, DevOps, Azure, Gamelift.
We work with:
Both major desktop and standalone VR platforms (Oculus Quest 2, Pico, HTC Focus/Vive)
Unreal Engine 5.1 and its Oculus fork
Dedicated server infrastructure based on AWS Gamelift
MAI is at the cutting edge of educational technology (EdTech), specializing in immersive Virtual Reality (VR) solutions. Our mission is to transform medical education and training with engaging and interactive simulation. Our flagship VR product, BodyMap, has significantly impacted medical education, backed by evidence-based research from the David Geffen School of Medicine at UCLA. This research highlighted that over 90% of students believe VR technologies like BodyMap could substantially enhance their anatomy learning experience, advocating for its integration into medical education.
MAI 處於教育科技 (EdTech) 的前沿,專注於沉浸式虛擬實境 (VR) 解決方案。 我們的目標是透過沉浸式的互動式模擬來加速醫學教育和培訓的學習效率。 我們的旗艦 VR 產品 BodyMap 對醫學教育產生了重大影響,並得到加州大學洛杉磯分校David Geffen School of Medicine 實證研究的支持。 這項研究強調,超過 90% 的學生認為 BodyMap可以大大增強他們的解剖學學習體驗,並主張將其融入醫學教育中。