Taiwan
Hello, my name is Hank. I am currently employed as a UX Designer at LITEON. My responsibilities include conducting user interviews, determining project architecture and functional requirements, creating concept diagrams for interface design, and collaborating with engineers. The projects I have been involved in include charging poles, microgrids, charging stations, smart streetlight control systems, RMA (Return Merchandise Authorization) systems, medical pet oximeters, smart window displays, smart doorbells, and an internal course registration application at LITEON.
Apr 2021 - Present
• Conduct user interviews and define project architecture and functional requirements in the early stages of project development.
• Plan interface design and interaction flow.
• Create UI Flows (Wireframes) for web/app/human-machine interface devices.
• Define design guidelines and collaborate with GUI designers and R&D teams.
• Write relevant specification documents.
• Develop testing plans.
• Conduct usability testing for each project.
• Maintain and optimize products, continuously improving user experience.
Dec 2019 - Feb 2021
• Responsible for UI/UX design and optimization of products.
• Participated in planning product interface prototypes, designing smooth and user-friendly workflows and interfaces.
• Collaborated with Product Managers (PM) to define requirements, conduct research and analysis, and create wireframes, mockups, prototypes, and design guidelines for communication and usability testing.
• Defined design direction and style positioning based on project characteristics.
• Collaborated with PM and RD to solve various "workflow usage" issues encountered in projects.
• Optimized usability and design details of products while maintaining visual and interactive consistency within the product.
• Continuously improved the design quality and user experience of the product, enhancing its competitiveness in user experience.
• Produced: Web/App UI/UX design drafts.
Oct 2016 - May 2018
• Product Design: Cardboard tabletop games, wooden tabletop games, wooden products, primarily targeting children aged 0-12 with educational toys.
• Graphic Design: Product packaging design, DM, posters, menus, consultation on printing-related matters.
• Exhibition Booth Setup: Event planning and showcasing and selling products.
May 2015 - June 2016
• New product development
• Mechanism design
• Product drawing creation
• Prototype production using RP
• Collaboration with factories regarding manufacturing processes
• Model testing
Apr 2013 - Jun 2014
• Microsoft operating systems and tablets
• Compatibility testing of laptops' software and hardware
• WHCK (Windows Hardware Certification Kit) test
Dec 2010 - Mar 2013
• Engineering Drafting: Creating 2D/3D models of products.
• Graphic Design: Designing paper boxes/plastic boxes, DM, posters, flyers, menus.
• Research and Development: Discussing product structures and material applications, and contacting suppliers.
2015 - 2018
2013 - 2015
2005 - 2009
Issued Date: August 2019 · Valid indefinitely