Phase has built a custom WebGL render engine from scratch, for high-performance interactive design files, which are fully editable. Our graphics team builds the engine, the graphics editing on top of it, and works with the rest of the engineering team to integrate this with our product's data model and UI. This isn't about using open-source WebGL libraries. It's all custom-built, from the ground up. This role is for graphics
2 years of experience required
No management responsibility