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徐健綸
高級播放器工程師
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徐健綸

高級播放器工程師
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浪live
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元智大學
台灣台北
Taiwan

Professional Background

  • Current Status
    Employed
  • Profession
    Other
  • Fields
    Software
  • Work Experience
    10-15 years (10-15 years relevant)
  • Management
  • Skills
    C++
    Objective-C
    C
  • Languages
    Chinese
    Native or Bilingual
    English
    Intermediate
  • Highest Level of Education
    Bachelor

Job Search Preferences

  • Current Status
    Open to opportunities
  • Desired Job Type
    Full-time
    Interested in working remotely
  • Desired Positions
    影音串流工程師
  • Desired Work Locations
    Taipei, Taiwan
  • Freelance

Work Experience

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軟體副理

浪live
Full-time
Oct 2021 - Present
1.Led research, development, and maintenance of live streaming SDK for Android and iOS platforms, significantly enhancing user experience and stability 2. Implemented low-latency streaming solutions with optimized buffer management, reducing broadcast delay from 3 seconds to under 1 second 3.Implemented adaptive bitrate streaming algorithms that dynamically adjust video quality based on network conditions, enhancing viewing experience in unstable environments 4.Developed and integrated MediaPipe-based cross-platform SDK supporting both Android and iOS, implementing interactive features including filters, beautification, and background blur 5.Architected comprehensive QoS metrics monitoring system using Grafana for real-time streaming quality analysis and optimization 6.Pioneered SRT streaming technology implementation, achieving over 30% latency reduction compared to traditional RTMP for highly interactive live streaming scenarios 7.Enhanced existing player with frame chasing functionality, substantially reducing latency and improving audience interaction experience 8.Built robust media server with advanced transcoding capabilities and automatic speech-to-text subtitling Researched and implemented alternative communication protocols (WebRTC, RTP), providing crucial technical support for product development 9.Developed comprehensive video and image editor SDKs for both internal use and commercial partnerships 10.Collaborated closely with product teams to design and implement innovative live streaming features and technical optimizations
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軟體經理

Oct 2020 - Oct 2021
1 yr 1 mo
1.Developed RTSP streaming SDK and player SDK for Unity integration 2.Architected AR helmet system supporting multi-user playback and helmet video capture capabilities for disaster rescue operations 3.Designed AR helmet multi-user conferencing software system 4.Implemented stream relay system from AR helmet to RTMP/RTMPs (YouTube/Facebook) to optimize server bandwidth usage 5.Maintained AR helmet's environmental monitoring system, gesture control interface, and indoor monitoring systems
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高級播放器工程師

May 2018 - Mar 2020
1 yr 11 mos
1.Developed and maintained comprehensive streaming SDK APIs for Android and iOS platforms 2.Implemented RTSP streaming capabilities Led development and maintenance of video editor SDK 3.Successfully ported company's Android player to iOS platform, ensuring consistent user experience across devices
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編解碼工程師

Mar 2016 - May 2018
2 yrs 3 mos
1.Spearheaded development and optimization of core audio/video codec technologies 2.Designed and implemented efficient video compression and decompression algorithms 3.Optimized video rendering techniques, significantly improving playback smoothness and image quality
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高級軟件工程師

Jul 2014 - Mar 2016
1 yr 9 mos
1.Designed and implemented RTMP live streaming systems 2.Developed core modules for video transmission and processing 3.Optimized network transmission protocols to enhance streaming stability
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軟體工程師

Mar 2013 - Mar 2014
1 yr 1 mo
1.Contributed to software system development and maintenance 2.Implemented fundamental multimedia processing functionalities 3.Developed and maintained internal ERP system

Education

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Bachelor of Engineering (BEng)
資訊工程學系
2010 - 2013