Oct 2021 - Present
1.Led research, development, and maintenance of live streaming SDK for Android and iOS platforms, significantly enhancing user experience and stability
2. Implemented low-latency streaming solutions with optimized buffer management, reducing broadcast delay from 3 seconds to under 1 second
3.Implemented adaptive bitrate streaming algorithms that dynamically adjust video quality based on network conditions, enhancing viewing experience in unstable environments
4.Developed and integrated MediaPipe-based cross-platform SDK supporting both Android and iOS, implementing interactive features including filters, beautification, and background blur
5.Architected comprehensive QoS metrics monitoring system using Grafana for real-time streaming quality analysis and optimization
6.Pioneered SRT streaming technology implementation, achieving over 30% latency reduction compared to traditional RTMP for highly interactive live streaming scenarios
7.Enhanced existing player with frame chasing functionality, substantially reducing latency and improving audience interaction experience
8.Built robust media server with advanced transcoding capabilities and automatic speech-to-text subtitling
Researched and implemented alternative communication protocols (WebRTC, RTP), providing crucial technical support for product development
9.Developed comprehensive video and image editor SDKs for both internal use and commercial partnerships
10.Collaborated closely with product teams to design and implement innovative live streaming features and technical optimizations