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Ethan Pereira
Lead Game Designer
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Ethan Pereira

Lead Game Designer
Skills & Expertise 🎮 Gameplay Mechanics & System Design – Crafting engaging and rewarding game loops. 🏆 Game Balancing & Progression – Ensuring fair and challenging experiences for all players. 🎨 Level Design & Environment Storytelling – Creating immersive worlds that captivate players. 📊 Data-Driven Game Design – Using analytics and A/B testing to refine features. 🛠️ User Experience (UX) in Games – Enhancing usability and accessibility for diverse audiences. 🌐 Web3 & Blockchain Gaming – Integrating decentralized assets and economies into gameplay. 🔍 Live Ops & Continuous Improvement – Iterating game design based on player behavior and feedback.
Fused 'N' Furious
Logo of the organization.
Nanyang Technological University, Singapore
Singapore
Singapore

Professional Background

  • Current Status
  • Profession
    Blockchain Platform Engineer
    Game Artist
    Mobile Game Developer
  • Fields
    Blockchain
  • Work Experience
  • Management
  • Skills
    Game Development
    C#
    Game Design
    Game Programming
  • Languages
    English
    Professional
    Chinese
    Native or Bilingual
  • Highest Level of Education

Job Search Preferences

  • Current Status
  • Desired Job Type
  • Desired Positions
  • Desired Work Locations
  • Freelance

Work Experience

Lead Game Designer

Fused 'N' Furious
Full-time
Jan 2024 - Present
Singapore
🎮 Spearheading the development of core gameplay mechanics, level progression, and player engagement strategies for FNFS. 🎮 Designing complex yet intuitive game features that cater to both casual and competitive players. 🎮 Conducting game balancing and fine-tuning challenges to maintain an optimal difficulty curve. 🎮 Leading cross-functional collaboration with artists, developers, and UX designers to ensure a seamless player experience.

Senior Game Designer

Jul 2019 - Dec 2023
4 yrs 6 mos
Singapore
🛠️Designed and optimized combat systems, mission structures, and dynamic events for high-profile game titles. 🛠️Worked closely with live operations teams to iterate on game features based on player feedback and analytics. 🛠️Developed AI-driven NPC behaviors to create more immersive and unpredictable gameplay. 🛠️Contributed to the successful launch of multiple game updates, increasing player engagement and retention.

Game Designer

First Game Studio
Full-time
Mar 2015 - Jun 2019
4 yrs 4 mos
🎮Created level designs and environmental storytelling elements to enhance player immersion. 🎮Worked on game progression systems, rewards balancing, and difficulty tuning. 🎮Assisted in prototyping new game mechanics, ensuring they aligned with the studio’s creative vision. 🎮Collaborated closely with the QA team to identify and resolve design-related issues before release.

Game Designer (Web3 Division)

Major Web3 Company
Full-time
Aug 2012 - Feb 2015
2 yrs 7 mos
Singapore
🛠️Developed innovative blockchain-integrated gameplay mechanics, pioneering early Web3 gaming experiences. 🛠️Designed NFT-based progression systems and in-game economies that rewarded player engagement. 🛠️Worked alongside blockchain developers to implement on-chain game logic. 🛠️Explored ways to combine decentralized ownership models with traditional game design principles.

Education

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Bachelor of Arts (BA)
Game Design & Development
2008 - 2012
Activities and societies
🎓Specialized in game mechanics, player psychology, and interactive storytelling. 🎓Conducted research on procedural level generation for improved replayability.