mars 2022 - Présent
﹒Implemented the user interface in Unity with a user-friendly Model-View-Presenter (MVP) architecture, ensuring a modular and scalable design for easier maintenance and an enhanced user experience.
﹒Incorporated third-party packages to add special effects to the front-end, making the gaming experience more dynamic.
﹒Solved the game disconnection issues by implementing a solution to seamless reconnection.
﹒Developed communication protocols within Unity's life-cycle process and on the server-side to ensure uninterrupted gaming experiences.
﹒Led the development of partial game system, using MySQL and MariaDB. Designed game database and developed communication protocols for the client-server interaction.
﹒Managed git processes using Sourcetree and collaborated team code review using GitLab, ensuring efficient collaboration and code quality control.