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Avatar of Sam Lee.
Avatar of Sam Lee.
Past
Research And Development Engineer @ON Lichttechnik
2024 ~ 2024
Product manager
Within one month
Sam Lee (Hsuan-Hsien Lee) Senior Engineer of Research and Development Engineer 15 years of experience in Solid State Lighting design and integration, including ID design, structure design, LED selection, optical selection and testing, thermal management, and color-changing algorithms. Proficient in plastic injection, die casting, extrusion, and stamping processes 5 years of experience in CNC mock-up and prototype sample production at Edison-Opto. Familiar with each step of EVT, DVT, and PVT. Knowledgeable in UL Lighting Certifications (UL1598, UL8750), Lighting Energy Saving Certifications (DLC, EnergyStar), and dimming systems (DMX, DALI, 0-10V). Recipient of
FIXTURE DESIGN
Fixture Development
SOLIDWORKS
Unemployed
Ready to interview
Taiwan
Full-time / Interested in working remotely
More than 15 years
Southern Taiwan University of Science and Technology
Department of Electrical Engineering
Avatar of Hsienyun Chang.
Avatar of Hsienyun Chang.
Research And Development Manager @Heimdall Intelligent Technology Co., Ltd.
2023 ~ Present
Software Engineer / Backend Engineer
Within one month
Hsienyun Chang Taipei, Taiwan [email protected] hsienyunchang Full-Stack Engineer Planning and analysis of more than fifteen systems, paying attention to detail. 8 years of experience in coding, 6 years of experience in planning systems. Work Experience DecDecFull-time, 4Y 1M) Full-Stack Engineer / Research And Development Manager Heimdall Intelligent Technology Co., Ltd. Planned functionalities and schedules for 15 project systems, collaborating with team members. Developed CI/CD processes to improve testing efficiency and ensure that the code is operational. Coordinated communication and scheduling with other teams
Backend Development
Frontend Development
Full Stack Web Development
Employed
Ready to interview
Taiwan
Full-time / Remote Only
4-6 years
National Taiwan University of Science and Technology
Computer Science
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Avatar of the user.
UX Researcher @Neutec Limited 日新軟體股份有限公司
2024 ~ 2025
產品經理, 產品規劃師, UX/UI 設計師
Within one month
Product Design
User Experience Design
Product Management
Employed
Ready to interview
Taiwan
Full-time / Interested in working remotely
6-10 years
Brunel university London
Integrated Product Design
Avatar of Chia An, Liu.
Avatar of Chia An, Liu.
Past
User Experience Designer @Sainsbury's
2023 ~ 2024
UI/UX Designer
Within one month
Chia An, Liu UIUX Designer Loughborough, UK I am a UI/UX designer with over four years of experience, specializing in user-centered research, digital product design, and usability testing. My expertise spans retail, e-commerce, and service design, with a strong background in creating scalable design systems and enhancing user experiences. I played a key role in redesigning the FamilyMart app, improving usability and contributing to a 4.7-star App Store rating. With a passion for innovation and data-driven design, I am eager to bring my skills to craft intuitive and engaging
Photoshop
Figma
Sketch
Unemployed
Ready to interview
Taiwan・United Kingdom
Full-time / Interested in working remotely
4-6 years
Loughborough University
User Experience Design
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Avatar of the user.
Systems Engineer II @Equicom Solutions, Inc.
2020 ~ 2024
IT Support, Software, Research, Remote Sensing
Within one month
Microsoft Office
SQL
Databases
Studying
Ready to interview
Philippines
Part-time / Interested in working remotely
6-10 years
國立中央大學 National Central University
Remote Sensing Science and Technology
Avatar of Sandra Lai.
Avatar of Sandra Lai.
Past
資深UI/UX設計師 @全球華人股份有限公司 (1111人力銀行)
2021 ~ 2024
Product Designer (UI/UX)
Within one month
製作,包含 EDM、周邊宣傳物、展場佈置及社群媒體經營 品牌聯名活動,包含插畫家服飾聯名、潮流雜誌等聯名商品規劃 My Skills User Research: 了解使用者需求和行為,進行質量化研究,例如問卷調查、人物誌、使用者旅程、使用者訪談、競品分析等 IA and Wireframe: 建立清晰的
Product Design
UI Design
UX Research
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
YZU University (元智大學)
資訊傳播學系數位媒體設計組
Avatar of khadafy pradana putra.
Avatar of khadafy pradana putra.
Marketplace Marketing Executive @Kanmo Group
2024 ~ Present
E-commerce Specialist
Within one month
khadafy pradana putra With 4 years of experience, I excel in driving ROAS and revenue growth through Meta Ads, TikTok Ads, Google Ads, and Marketplace Marketing. Focused on data-driven strategies, I specialize in boosting traffic, generating leads, and enhancing brand visibility across digital platforms. Jakarta, Indonesia Work Experience Marketplace Marketing Executive • Kanmo Group MarchPresent Q4 Brands Handling - Nespresso (SHOPEE,ZALORA ADS) - Havaianas (SHOPEE,TOKOPEDIA,LAZADA,ZALORA,TIKTOK ADS) - Cole Haan (SHOPEE,TOKOPEDIA,ZALORA ADS) - Liverpool Football Club (SHOPEE,TOKOPEDIA,ZALORA,TIKTOK ADS) - Coach (SHOPEE) - Kate Spade (SHOPEE) Q3 Brands Handling - Nespresso - Havaianas - Cole Haan - Liverpool Football Club
Pay Per Click
Media Planning
Keyword Research
Employed
Ready to interview
Indonesia
Full-time / Interested in working remotely
4-6 years
BINUS UNIVERSITY
Business Management
Avatar of 林莉庭.
Avatar of 林莉庭.
Past
採訪撰稿人 @《遠見雜誌》、《報導者》、願景工程基金會等 10+ 媒體單位
2019 ~ Present
品牌公關、廣告文案/企劃、行銷企劃、社群行銷、編輯
Within one month
林莉庭 Ding Lin 我是一名資訊傳遞者,專精於新聞報導與品牌敘事策略,熱衷運用精準且引起共鳴的溝通方式,擔任品牌與大眾之間的橋樑,持續為品牌形象與公眾連結貢獻專業能力。 新聞稿撰寫:擁有 5 年以上採訪寫作經驗,擅長議題規劃、品牌宣
Public Relation
News Release Writing
Communication Skills
Unemployed
Ready to interview
Taiwan
Full-time / Interested in working remotely
4-6 years
國立政治大學(National Chengchi University)
傳播
Avatar of 郭萊斯.
Avatar of 郭萊斯.
Past
Lead Product Designer @Tokamak Labs
2018 ~ 2024
UI/UX Designer
Within one month
郭萊斯 Lead Product Designer Freelance Photographer [email protected] Taipei City, Taiwan 平面設計兩年經驗、 數位產品設計師 六年經驗 、自由攝影師 兩年經驗 樂於嘗試新的事物與挑戰,時常關注市場趨勢和各種技術的更新,以保持競爭力。 近期更是專注在攝影技術上的發展,不管是技術層面的
Photoshop
Illustrator
Sketch
Unemployed
Ready to interview
Taiwan
Full-time / Interested in working remotely
6-10 years
實踐大學
媒體傳達設計學系
Avatar of the user.
Avatar of the user.
Past
資深專案經理和國際業務推廣部主任 @炬碟有限公司
2022 ~ 2024
營運管理,Project Manager,UX/UI 規劃,產品企劃,業務
Within one month
toeic900+
Project Implementation
Social Media
Unemployed
Ready to interview
United States・Taiwan
Full-time / Interested in working remotely
6-10 years
United States Sports Academy
Sports Management

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Within two months
Senior Game Server Programmer
Firedragon Digital Technology
2024 ~ Present
Taipei, Taiwan
台灣
Professional Background
Current status
Employed
Job Search Progress
Open to opportunities
Professions
Game Server Developer
Fields of Employment
Games
Work experience
More than 15 years
Management
I've had experience in managing 10-15 people
Skills
C++
Design Patterns
Gameplay Programming
Networking Programming
Management Skills
git
AWS
Golang
OOP
SQL
Languages
Chinese
Fluent
English
Intermediate
Job search preferences
Positions
Senior Game Server Programmer
Job types
Full-time
Locations
Taipei, 台灣
Remote
Not interested in working remotely
Freelance
No
Educations
School
National Taiwan Ocean University
Major
Harbor and River
Print

Aidan Chen

Senior Backend Engineer

  Taipei City, Taiwan

National Taiwan Ocean University of Engineering, Harbor and River

[email protected]

+886 975 438 206

  • I started my game engineer career in December 2001.
  • I can learn new field effectively and do a variety of tasks, but I also love to focus on a certain field, dive deeper, and continue improvement and optimization.
  • I think I am an easygoing person and a team player.
  • Since 2014, In addition to my programming experiences and skills, I alsoI have had several chances to lead and supervise a small programmers team(up to 12 team members) in several projects.
  • Before 2014 I was a client game programmer. I have been in several projects powered by Unreal Engine 2.5 & 4, as well as in several in-house game engine development projects.
  • In 2014, I grabbed an important chance to start learning and shifting to become a server game programmer gradually.
  • Then I gradually accumulated backend experience on game server logic, SQL/NoSQL databases, and AWS in several projects.
  • I am familiar with the design of game program framework, game engine architecture, tools and production pipeline, CI/CD and supervising development processes.

    

Work Experience

Senior C++ Game Server Programmer

FireDragon Digital Technology  •  January 2024 ~ Present

  • Virtual C++ (MSVC)
  • MSSQL
  • VisualStudio, VSCode, Git

Senior Backend Engineer

Amber Studio Taiwan  •  June 2022 - December 2023 

  • This studio's major business is co-development.
  • I've worked with various project needs from feature programming to solution surveys.
  • I also work with staff and clients from Europe, North America, Mexico, and Korea.
  • Skills used here are: 
    • Python, Golang, and JavaScript/TypeScript
    • AWS Lambda, API Gateway, Cognito, and DynamoDB
    • Terraform and Terragrunt
    • VSCode and Git


Game Programmer Leader

Hexiang Digital Technology  •  March 2019 - June 2022

  • It is a provider of casino games 
  • I am in charge of game development processes.
  • As well as Implementing slot/card game servers based on Golang & Redis.
  • And doing technology research, development, and assessments depends on project needs.
  • Skills used here are:
    • PHP, Golang(concurrent and channel), JavaScript/TypeScript, Shell Script
    • leaf and gin frameworks (Golang)
    • HTTP, WebSocket, JSON, and Protobuf
    • Redis, MongoDB, MariaDB
    • VSCode, Git and SVN

Vice Technical Director

Softstar Entertainment  •  June 2017 - March 2019

  • Research, development, and assessments depending on project needs
  • Design & implement a new game server based on C++ & Poco
  • Databases used here are Redis, MySQL, and MongoDB
  • GitLab Runner is used for CI/CD 
  • Participate in a project powered by UE4.
  • Skills used here are:
    • C++ and JavaScript
    • HTTP, TCP/IP, UDP, JSON and Protobuf
    • Redis, MySQL, and MongoDB
    • UnrealEngine 4 and POCO Network Library
    • Git, SVN, and Perforce 
    • VSCode


Technical Director

ZenTech  •  August 2014 - May 2017

  • A startup studio found by my previous co-worker
  • Supervise the programmer department and project development processes
  • Lead several MMO projects powered by UE4
  • Research, design, and implement a backend solution for MMO projects based on AWS and Java
  • Skills used here are:
    • C++, Java, Bash, and Shell Script
    • TCP/IP, HTTP, and JSON
    • Redis, AWS DynamoDB, Lambda, API Gateway, Cognito, CloudFront and S3
    • UnrealEngine 4
    • Git and Perforce 
    • VSCode

Supervisory Programmer

XPEC Entertainment  •  February 2009 - July 2014

  • I was in the R&D office
  • I had participated in several in-house game engine development projects based on C++ and Action Script
  • In charge of the terrain system as well as the editor and reflection system
  • Skills used here are:
    • C++ and Action Script
    • OpenGL, HLSL and DirectX
    • TCP/IP, UDP, JSON and XML
    • SVN, Git and Perforce

Senior Client Programmer

Chinesegamer International Corp.  •  December 2001  - May 2008

  • This is my first job in my game engineer career
  • At the beginning, I was in several 2D MMO projects based on Delphi
  • I was one of the core members in several 3D MMO projects based on UE 2.5 and C++ since 2004
  • Skills used here are:
    • Delphi and C++
    • SVN

Skills


  • MacOS and Linux
  • Golang(2019 ~ )
    • leaf, gin, grpc
  • C++(2004 ~ 2019)
  • Shell Script
  • Database
    • SQL: MariaDB, Postgres
    • NoSQL: Redis, DynamoDB, MongoDB
  • VSCode
  • Git(2010 ~ )
  • AWS(2014 ~, intermittent)
  • Design Patterns
  • Jenkins & GitLab Runner
  • Networking Programming
  • Management Skills
    (2014 ~ 2022)

Languages


  • Mandarin Native
  • English — Intermediate
    (Around B2 on the CEFR)
Resume
Profile

Aidan Chen

Senior Backend Engineer

  Taipei City, Taiwan

National Taiwan Ocean University of Engineering, Harbor and River

[email protected]

+886 975 438 206

  • I started my game engineer career in December 2001.
  • I can learn new field effectively and do a variety of tasks, but I also love to focus on a certain field, dive deeper, and continue improvement and optimization.
  • I think I am an easygoing person and a team player.
  • Since 2014, In addition to my programming experiences and skills, I alsoI have had several chances to lead and supervise a small programmers team(up to 12 team members) in several projects.
  • Before 2014 I was a client game programmer. I have been in several projects powered by Unreal Engine 2.5 & 4, as well as in several in-house game engine development projects.
  • In 2014, I grabbed an important chance to start learning and shifting to become a server game programmer gradually.
  • Then I gradually accumulated backend experience on game server logic, SQL/NoSQL databases, and AWS in several projects.
  • I am familiar with the design of game program framework, game engine architecture, tools and production pipeline, CI/CD and supervising development processes.

    

Work Experience

Senior C++ Game Server Programmer

FireDragon Digital Technology  •  January 2024 ~ Present

  • Virtual C++ (MSVC)
  • MSSQL
  • VisualStudio, VSCode, Git

Senior Backend Engineer

Amber Studio Taiwan  •  June 2022 - December 2023 

  • This studio's major business is co-development.
  • I've worked with various project needs from feature programming to solution surveys.
  • I also work with staff and clients from Europe, North America, Mexico, and Korea.
  • Skills used here are: 
    • Python, Golang, and JavaScript/TypeScript
    • AWS Lambda, API Gateway, Cognito, and DynamoDB
    • Terraform and Terragrunt
    • VSCode and Git


Game Programmer Leader

Hexiang Digital Technology  •  March 2019 - June 2022

  • It is a provider of casino games 
  • I am in charge of game development processes.
  • As well as Implementing slot/card game servers based on Golang & Redis.
  • And doing technology research, development, and assessments depends on project needs.
  • Skills used here are:
    • PHP, Golang(concurrent and channel), JavaScript/TypeScript, Shell Script
    • leaf and gin frameworks (Golang)
    • HTTP, WebSocket, JSON, and Protobuf
    • Redis, MongoDB, MariaDB
    • VSCode, Git and SVN

Vice Technical Director

Softstar Entertainment  •  June 2017 - March 2019

  • Research, development, and assessments depending on project needs
  • Design & implement a new game server based on C++ & Poco
  • Databases used here are Redis, MySQL, and MongoDB
  • GitLab Runner is used for CI/CD 
  • Participate in a project powered by UE4.
  • Skills used here are:
    • C++ and JavaScript
    • HTTP, TCP/IP, UDP, JSON and Protobuf
    • Redis, MySQL, and MongoDB
    • UnrealEngine 4 and POCO Network Library
    • Git, SVN, and Perforce 
    • VSCode


Technical Director

ZenTech  •  August 2014 - May 2017

  • A startup studio found by my previous co-worker
  • Supervise the programmer department and project development processes
  • Lead several MMO projects powered by UE4
  • Research, design, and implement a backend solution for MMO projects based on AWS and Java
  • Skills used here are:
    • C++, Java, Bash, and Shell Script
    • TCP/IP, HTTP, and JSON
    • Redis, AWS DynamoDB, Lambda, API Gateway, Cognito, CloudFront and S3
    • UnrealEngine 4
    • Git and Perforce 
    • VSCode

Supervisory Programmer

XPEC Entertainment  •  February 2009 - July 2014

  • I was in the R&D office
  • I had participated in several in-house game engine development projects based on C++ and Action Script
  • In charge of the terrain system as well as the editor and reflection system
  • Skills used here are:
    • C++ and Action Script
    • OpenGL, HLSL and DirectX
    • TCP/IP, UDP, JSON and XML
    • SVN, Git and Perforce

Senior Client Programmer

Chinesegamer International Corp.  •  December 2001  - May 2008

  • This is my first job in my game engineer career
  • At the beginning, I was in several 2D MMO projects based on Delphi
  • I was one of the core members in several 3D MMO projects based on UE 2.5 and C++ since 2004
  • Skills used here are:
    • Delphi and C++
    • SVN

Skills


  • MacOS and Linux
  • Golang(2019 ~ )
    • leaf, gin, grpc
  • C++(2004 ~ 2019)
  • Shell Script
  • Database
    • SQL: MariaDB, Postgres
    • NoSQL: Redis, DynamoDB, MongoDB
  • VSCode
  • Git(2010 ~ )
  • AWS(2014 ~, intermittent)
  • Design Patterns
  • Jenkins & GitLab Runner
  • Networking Programming
  • Management Skills
    (2014 ~ 2022)

Languages


  • Mandarin Native
  • English — Intermediate
    (Around B2 on the CEFR)